AI Insights · Timothy · April 2024
Top 5 Otome Games on iOS in Kuwait Q1 2024
A detailed overview of the performance of the top 5 Otome games on the iOS platform in Kuwait during the first quarter of 2024, based on data from Sensor Tower.
In the first quarter of 2024, the performance of the top 5 Otome games on the iOS platform in Kuwait showcased varied trends in weekly downloads, revenue, and active users. Below is a detailed breakdown of each app's performance.
Love and Deepspace by INFOLD PTE. LTD., released in mid-January, saw an initial weekly revenue of $375, which peaked at $667 in the week of February 5. However, it experienced fluctuations throughout the quarter, ending at $345 in the last week of March. Weekly downloads began at 266 but saw a significant drop, stabilizing around 51 in late March. The app's weekly active users started at 198, peaked at 358 in late January, and ended the quarter at 259.
Obey Me! - Anime Otome Sim - from NTT Solmare had a modest start with revenue peaking at $135 in early January. Although there were fluctuations, it maintained a steady revenue around $94 by the end of March. Weekly downloads were minimal, with a peak of 24 in mid-January, and tapered off to zero by the end of the quarter. The active user count saw a slight increase from 19 to 20 in January.
Is It Love? Gabriel - Journeys by 1492 Studio, despite its long-standing presence since 2015, showed minimal activity in terms of revenue, with only $26 in the last week of March. Weekly downloads were sporadic, peaking at 9 in late January and dropping to zero by March. Active users fluctuated, starting at 11 in early January and peaking at 28 in late January before declining to 10 in early February.
Love Pheromone : Fantasy Otome by Storytaco.inc, released in mid-2022, showed no revenue throughout Q1 2024. Weekly downloads were minimal, with occasional spikes, the highest being 6 in late January. No data was available for active users.
Is It Love? Drogo - Vampire by 1492 Studio also showed no revenue during the quarter. Weekly downloads were low, with a peak of 7 in late January, and dropped to 1 by the end of March. Active user data was not available.
This data, sourced from Sensor Tower, provides a comprehensive overview of the performance of these Otome games in Kuwait. For more detailed insights, visit Sensor Tower.